This is particularly noticeable for Peredur and Ezrute
Note that it is exported using a equirectangular projection, so shapes are distorted in the same way as you can see on the atlas world map. The resulting world is a very good representation of the FT world. This Minecraft world was made using a height map generated by the original Fractal Terrains file for the community atlas.
It is now available on the atlas download page. Just for fun, I decided to implement the world of Nibirum from the community atlas into Minecraft.